Devlog
- November 08, 2026 by Mithbuster64#update, #card-game, #auto-battler, #roguelike, #story, #animation, #tutorial, #gamedev, #indiedev, #devlogStory mode is starting to take shape, combat got a serious animation pass, and learning the game should be a lot less confusing now. STORY MODE I said before that the story was coming with the Steam r... Continue reading

- October 25, 2026 by Mithbuster64#update, #card-game, #auto-battler, #roguelike, #balancing, #gamedev, #indiedev, #devlog, #unity, #solo-devThis one's a big update. The short version: combat looks and feels completely different, there's an in-game currency with skins to spend it on, and the AI will actually fight back now. Here's everythi... Continue reading
- October 13, 2026 by Mithbuster64#update, #card-game, #auto-battler, #roguelike, #balancing, #gamedev, #indiedev, #devlog, #unity, #solo-devShort but important update: every effect planned for Fusion Element is now implemented. ALL EFFECTS ARE IN Up until now the effect system was still growing with each patch. That phase is over. Every e... Continue reading
- October 06, 2026 by Mithbuster641#card-game, #roguelike, #roguelite, #auto-battler, #elemental, #strategy, #permadeath, #singleplayer, #fantasy, #unityA bigger update this time, with a full rework, a brand new card type and a complete UI overhaul. AURA CARDS REWORKED Aura cards have been redesigned from the ground up. They are no longer a situationa... Continue reading
- September 25, 2026 by Mithbuster64#card-game, #roguelike, #roguelite, #auto-battler, #elemental, #strategy, #permadeath, #singleplayer, #fantasy, #unityA small update with one fix and a couple of visual improvements. FIXED - The Roar effect was not triggering during combat rounds. It now works as intended. CHANGED - Reworked the visuals of the shop b... Continue reading
- September 23, 2026 by Mithbuster64#card-game, #roguelike, #roguelite, #auto-battler, #elemental, #strategy, #permadeath, #singleplayer, #fantasy, #unityWelcome to the first devlog for Fusion Element! A lot has come together over the past weeks. The core of the game is now playable from start to finish, so here's an overview of what's in. CARDS AND AR... Continue reading

